WISHOP
ROLE
UX / UI Design
UX Research
Wishop is a project that born to facilitates the gift giving-experience: an activity based on wishes-sharing platform. The purpose of Wishop is to re-directs the good intentions of our environment towards us, so that we all win.
CASE STUDY
Mobile App
YEAR
2023
Get what you really want and make it easy to your friends.
Problems
We have always seen ourselves in that situation (birthdays, anniversaries, weddings, christmas, graduation, or any other special occasion) in which we receive a gift that we don’t need, already have, don’t like, or simply, would have preferred something different; all this because our special person doesn’t know what we like or need, or because we are afraid of ashamed of expressing our wishes.
At the same time, it can be overwhelming and stressful for the gift-giver to find the perfect gift that will make their friend or family member happy.
Key Insights
Based on the results of user surveys and interviews I conducted, which included questions about social life, gift exchange events, and behaviour from the perspectives of both gift givers and recipients, as well as any potential drawbacks encountered, I was able to discover key findings that were relevant to defining the purpose and features of the app Wishop.
90%
85%
80%
95%
Gift List
The gift list gives them more security and confidence when making a gift
Gift Card
They usually use gift cards when they don't know what to give:
✓ Freedom to choose
✗ Limited variety
Wow Factor
They mind losing the wow factor when receiving a gift.
Time & Money
They agree that knowing what the person would like to give would save them time and money when searching for a gift.